An opportunity and a challenge DateTime:2/8/2012 6:43:36 PM
Asked just how far along development of the MMO is, Flock admits, "We're just getting underway. Everyone knows MMOs can take a long time to do, and we're not fooling ourselves and saying 18 months. We really don't have a time line that we're talking about at the moment, but it's going to be a while.""What we've seen is so much growth in the space in North America and worldwide, and, with World of Warcraft, the first truly international brand that's managed to cut across all territories," but, Flock adds, "we think there are chinks in their armor, in terms of things that we believe players want to do that they're not addressing, and we think that the Warhammer 40,000 universe really lends itself well to this type of gameplay mechanic." Those international aspirations are part of THQ's plan for the license, as well, though, "particularly in Europe," says Flock, "where Games Workshop is based, and where Warhammer 40,000 has been a very strong property. We also have interest in the far east side, too -- it'll be a global launch."Buy cheap wow gold here ,we have cheap wow gold for sale !
Asked what about the company decide that now was the right time to make the move into the online space, Flock said, "The adoption by the mainstream public has just been exponential since Ultima Online and Everquest through World of Warcraft, but the cycles are still the same -- these are five to seven year runs they have." "We're not just going to make a World of Warcraft clone out of it," he stresses, adding, "we certainly believe we have identified some opportunities as to where this space is likely to be in the next three to five years," but asked to elaborate on just what those chinks in the armor might be, Flock laughs that, at this point, it "wouldn't be prudent." You can buy cheap wow gold here !
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