Has World of Warcraft (Finally) Hit a Plateau? DateTime:5/23/2012 10:37:34 AM
That’s my conclusion, at least, looking at the latest stats from WarcraftRealms.com, a large fansite which tracks and analyzes population statistics and demographics for Warcraft. The site publishes concurrency data that WoW’s developer, Blizzard, doesn’t actively provide, through a system called Census+. “[I]t works by utilizing the in-game ‘/who’ functionality to take a snapshot of every character currently logged into the game for your server and faction,” administrator “Rollie” explains to me. “These shapshots can then be uploaded to WarcraftRealms.com, which are then aggregated with other people’s snapshots … During the month of May there were over 180,000 snapshots uploaded and processed.” You can buy cheap wow gold here !
Blizzard’s much-anticipated expansion pack arrived more than two years after their game’s November 2004 debut. The studio is notorious for its slow development schedules, but to keep their hardcore fans happy, they’ll need to get their next expansion out a lot faster than two more years from now. This is one fundamental problem with traditional MMOs: their most passionate players quickly churn through any new content the company creates, then share its secrets with less regular players. (Who either decline to follow in the power players’ footsteps, or now that they have the inside scoop, do so at a much faster pace than they otherwise would.) It’s one fundamental reason why MMOs which foster user-created content are generating so much interest: without a regular stream of new material, a popular MMO just breeds its own downfall. Buy cheap wow gold here ,we have cheap wow gold for sale !
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