Lars Kroll Kristensen, Runestone Game Development DateTime:5/23/2012 10:37:34 AM
WoW is absolutely reaching the mainstream market. World of Warcraft is a great license also, but to most casual gamers, Star Wars or the Matrix are more notable names. It's not about the license, it's about making a great game. It's only the way that the genre is applied that leads to a game being exclusively “hardcore” or not. MMOs needn't include confusing interfaces and reams of stats - as WoW proves.MMOs have shown that they have the ability to acquire and retain vast numbers of players - now we just need to let the more casual gamers know that there is something there for them too. Buy cheap wow gold here ,we have cheap wow gold for sale !
This means that the mainstream is ready to adopt and accept the subscription-based business model, which is a good thing. Other types of MMO have not necessarily breached into the mainstream, but there is absolutely no reason this shouldn't happen. We, who are making narrower, smaller games, should keep doing that, because the business needs diversification, but we should also look into business constructions that allow us to bundle our products in a reasonable way, such that the mass market can easily and affordably try out many MMOs. You can buy cheap wow gold here !
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