The winning ways of 'Warcraft' DateTime:5/23/2012 10:37:34 AM
Since the 2004 launch of the smash hit--which is now approaching 7 million paying subscribers and $1 billion in annual sales--Blizzard has been hard to find at the plethora of video game industry events, a rarity among major publishers. And while Rob Pardo, vice president of game design, didn't reveal any news in his morning speech, he did pull back the curtain on what Blizzard sees as the keys to the company's runaway success with "WoW."If there was one piece of noteworthy news that came out of the first day of the annual Austin Game Conference here Wednesday, it was that "World of Warcraft" publisher Blizzard Entertainment provided keynote entertainment. Buy cheap wow gold here ,we have cheap wow gold for sale !
"Wow" sales have dwarfed those of competitors like Sony Online's "EverQuest" and "EverQuest II," NCSoft's "City of Heroes" and "City of Villains," and old massively multiplayer online (MMO) games like Origin's "Ultima Online." According to Pardo, the popularity of "WoW" is due in part to easier game play, a more intuitive interface and the broad appeal of millions of potential playmates. Around 2,500 video game industry professionals are gathering here for AGC, a conference focusing mainly on online games. During the course of the three-day event, attendees will choose from panels discussing things like "the future of virtual worlds," "moving beyond men in tights" and "the future of player interaction," as well as keynotes by Pardo, Academy Award-winning producer Jon Landau and Hugo award-winning author Vernor Vinge. You can buy cheap wow gold here !
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